
About Us
My Vision
My vision is to create products where strong systems, clear visual design, and memorable experiences work together as one complete idea. I want to take concepts from the first spark through development, refinement, and ultimately into something people can actually experience and enjoy.
My Story
Design is not simply something I do—it is how I see the world. I’m constantly noticing the choices people make, the tension in a moment, the story hidden inside an object, and the small rule changes that can turn an ordinary experience into something memorable.
I bring that mindset into every project: designing gameplay systems, building worlds, creating visual identities, and refining the details that make people feel something as they interact with it. Whether I’m developing company brand and logo, a competitive dungeon exploration in Legends Rise, or the marketing strategy of a client, I focus on the full user experience—what they see, what they feel, what they choose, and what they remember afterward.
My background in graphic design, print production, and visual communication strengthens that work. I understand that a project’s art, layout, components all need to speak the same language. I love solving that challenge: making a campaign clear enough to understand, striking enough to notice, and deep enough to come back to.
I live, eat, and breathe design because I believe product design can create real connection. My goal is to make experiences that pull people in, give them something meaningful to share, and stay with them long after the experience is over.

Kevin Harris
DESIGN CASE STUDIES
A Brief Glimpse of my Experience and Design History










